4.2

Samurai Shodown 64

Release Date calendar
December 19, 1997
Platform joystick
Arcade
Game Type type
Released
Max Players players
2
Overview

Samurai Shodown 64, known simply as Samurai Spirits (SAMURAI SPIRITS ~侍魂~) in Japan, is a 3D fighting game produced by SNK for its Hyper Neo-Geo 64 system. It was SNK's first attempt to bring one of their franchises into the 3D realm. The player can move in any direction, and the stages are multi-tiered. It is possible to knock an opponent through a wall or floor into a different section of the same arena, or out of the fighting area entirely, thus resulting in a victory by "ring out."

Alternate Names
  • Samurai Shodown 64 / Samurai Spirits 64 World World
Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Fighting
Developers
SNK
Publishers
SNK
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