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Illustration of 2002

2002

Overview

The player's task is to protect the mothership from destruction before it reaches its destination. At the beginning, the player chooses the number of stages to overcome from 1 to 10. Then the difficulty level is chosen, on which depends the speed of the flying rockets, and the length of the stage on a scale of 1-4. The game consists in shooting down enemy rockets approaching the mothership, being careful not to hit it yourself, which reduces the strength of its hull. One should pay close attention to the amount of fuel one has, and if its level is low with the F1 key the distributor is called. The player then has to move inside the distributor to refuel. The ENTER key acts as a space-time bend that retracts the flying rocket and this can only be used 3 times for the entire game. Collision of the player's ship with the mothership, rocket or the edge of the screen automatically ends the game.

Developers
Goran Sundin
Publishers
No information available
Platform
Commodore 64
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Fanart - Box - Front

2002 - Fanart - Box - Front (null) - 798x1072
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Screenshot - Game Select

2002 - Screenshot - Game Select (null) - 1280x800
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Screenshot - Game Title

2002 - Screenshot - Game Title (null) - 1280x800
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Screenshot - Gameplay

2002 - Screenshot - Gameplay (null) - 1280x800
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Screenshot - High Scores

2002 - Screenshot - High Scores (null) - 1280x800
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