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Illustration of Breath of Fire II Maeson

Breath of Fire II Maeson

Overview

This is a hack for Breath of Fire II, an RPG on the Super Nintendo.

Unlike other hacks of this author, the idea here is to fine-tune certain aspects of the game to make a smoother experience, instead of making big changes to the gameplay in general (even if there are some).

Some of the changes done are:

* Increase the overall usefulness and balance of the cast of characters, improving the least useful ones and trying to put them all on a similar level.

* Changes to Magic, with changes to the AP costs, and in case of offensive spells, damage too. Characters learn different spells, and overall they can be used a bit more freely.

* Changes in equipment that go along with the changes to the characters. For example, whips are much better weapons than before, and a few pieces of armor are usable by more characters.

* Changes in the Experience and Zenny the monsters give upon defeat; the experience tables for characters to reduce grinding, and prices for equipment and items also was adjusted depending on their usefulness.

* Because of all the changes pointed above, monsters had their stats also adjusted for how the characters are now. Difficulty shouldn’t change too much compared to the original game.

* Changes on the Shaman system, for example Seny/Saynie actually does something now, and Transformations are not simple stat upgrades anymore, instead they reduce and increase stats, trying to change a character’s role or become a stronger version of himself/herself, but with higher weaknesses too.

Developers
Maeson
Publishers
No information available
Alternate Names
No information available
Wikipedia
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Video
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Media

Clear Logo

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Fanart - Box - Front

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Screenshot - Game Title

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Screenshot - Gameplay

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