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Illustration of Gridlock (Megastyle)

Gridlock (Megastyle)

Overview

You play the part of a trainee paramedic driver on your journey to become fully qualified. To achieve this you must survive 8 full days on the job in order to reach your qualification ceremony on day 9. Each day is split up in 10 emergency calls which you must attend within a set limit. Allow that time to expire, and so will the poor patient. So, why are these calls so difficult and time consuming to attend? Well, due to the busiest week that "Killum Hall Hospital" has ever seen, cars and trucks have filled the ambulance bays making a swift exit almost impossible.

It may seem easy at first but don't be deceived, the hospital is getting busier by the day making your task even harder. All the while those emergency calls are coming in thick and fast.

ARE YOU UP TO THE JOB?

FEATURES:

The game takes the format of a sliding puzzle. The play area consisting of a top-down view of the hospital car park/parking lot, and an exit road. The object of each call is to get your ambulance to the exit road by moving all the vehicles vertically or horizontally around the play area. If you succeed within the time limit then the game will proceed on to the next call.

Developers
Megastyle
Platform
Commodore 64
Genre
Puzzle
Alternate Names
No information available
Wikipedia
No information available

Media

Box - 3D

Gridlock (Megastyle) - Box - 3D (World) - 343x494
World -  343 x 494

Box - Front

Gridlock (Megastyle) - Box - Front (World) - 900x1139
World -  900 x 1139

Fanart - Box - Front

Gridlock (Megastyle) - Fanart - Box - Front (null) - 798x1072
798 x 1072

Screenshot - Game Title

Gridlock (Megastyle) - Screenshot - Game Title (null) - 617x428
617 x 428
Gridlock (Megastyle) - Screenshot - Game Title (null) - 614x411
614 x 411

Screenshot - Gameplay

Gridlock (Megastyle) - Screenshot - Gameplay (null) - 626x423
626 x 423