Release Date calendar
1990
Platform joystick
Commodore 64
Game Type type
Unreleased
Max Players players

No information available

Overview

Undead was an ambitious Commodore 64 game developed by Miha Rinne and Pekka Kleimola in their teens during a period of 1990 – 1992. It was inspired by coin-op arcade games, such as Splatterhouse, Kung-Fu Master, Final Fight and Narc. It had lots of animation (for a C64 game), and 16-color bitmap graphics, which were streamed from 1541 disk drive. After one playable level, and playable bonus room, the project was abandoned. Disks were presumed lost, but were gradually found in the early 00’s. In 2006, Miha transferred all the assets he could find from his floppy disks to a PC; almost all the graphics were salvaged, as well as playable level. He put those materials on his website. In 2021, Miha found his original design documents for Undead, which he did not even remember existing in the first place, and shared them around the internet, along with a youtube recording of the “Undead preview”. The response was so overwhelming, that Miha and Pekka decided to try and resume the development on the game again, almost 30 years after it was abandoned.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Fighting
Publishers

No information available

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