Release Date calendar
2024
Platform joystick
Commodore Amiga
Game Type type
Homebrew
Max Players players
1
Overview

DOOM comes to Amiga devices as a first-person turn-based role playing game, ported by BSzili from the remnants of the mobile game. It incorporates many elements of the original game, but was designed with the limitations of the platform in mind. Instead of giving complete freedom, you move in steps and turn by 90 degrees. You can move as fast as you want, but when a monster appears, the game becomes completely turn-based, both for movement and attacks. You are a space marine dispatched to a UAC research facility where a distress call was sent out. You start with a limited amount of health, armor and weapons. As you progress and kill monsters, you gain experience and level up to improve health, strength and agility. When engaging in a fight, hits are determined by your statistics, the type of enemy and the weapon you are currently using. Each enemy has a weapon weakness. You can also collect credits to buy upgrades at computer terminals and talk to characters. The story is revealed through conversations with characters and scripted sequences. Familiar elements in the ten new levels of the game are the textures, the HUD, explosive barrels, health vials, ammo and armor skulls to collect, green, blue, yellow and red key cards, secret areas, and of course the weapons, armor and enemies. Next to the pistol, shotgun, super shotgun, chain-gun, plasma gun, rocket launcher and BFG-9000, there is also an axe to break doors, a fire extinguisher to put out fires and a mystical weapon called Demon Wolf. A dog collar can be used against dog-like creatures.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Role-Playing
Developers
BSzili, id Software
Publishers

No information available

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