3.2
Release Date calendar
1984
Platform joystick
Arcade
Game Type type
Released
Max Players players
2
Overview

Tube Panic was developed by Fujitek and published by Nichibutsu in 1984. Tube Panic takes the player into a strange futuristic 3-D world, where space battles are fought inside huge, geometrical arenas swarming with mechanical hordes. Equipped with a beam cannon to shoot its way through the waves of enemy battle groups, the player's ship moves continuously forward along the structures' walls, with the camera behind; the view shifts and rotates along with the ship. Travel can be sped up or slowed down, but the ship's power drains at a constant rate - losing it completely will disable your guns. Power can only be recharged by successfully docking with the mothership at the end of each mission, which also awards a score bonus. In the game world's many tubular sections you will encounter indestructible roadblocks, armored mini-bosses, and the occasional "warp holes" (which safely transport your ship some distance ahead).

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

Not Rated

Genres
Shooter
Developers
Fujitek
Publishers
Nichibutsu
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