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Illustration of Tube Panic

Tube Panic

Overview

Tube Panic was developed by Fujitek and published by Nichibutsu in 1984.

Tube Panic takes the player into a strange futuristic 3-D world, where space battles are fought inside huge, geometrical arenas swarming with mechanical hordes. Equipped with a beam cannon to shoot its way through the waves of enemy battle groups, the player's ship moves continuously forward along the structures' walls, with the camera behind; the view shifts and rotates along with the ship.

Travel can be sped up or slowed down, but the ship's power drains at a constant rate - losing it completely will disable your guns. Power can only be recharged by successfully docking with the mothership at the end of each mission, which also awards a score bonus. In the game world's many tubular sections you will encounter indestructible roadblocks, armored mini-bosses, and the occasional "warp holes" (which safely transport your ship some distance ahead).

Developers
Fujitek
Publishers
Nichibutsu
Platform
Arcade
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available

Media

Advertisement Flyer - Back

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Advertisement Flyer - Front

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Tube Panic - Advertisement Flyer - Front (Japan) - 1800x1280
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Arcade - Cabinet

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Arcade - Circuit Board

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Arcade - Controls Information

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Arcade - Marquee

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Box - 3D

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Clear Logo

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Screenshot - Game Title

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Screenshot - Gameplay

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Screenshot - High Scores

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