Boom! is a tribute to the classic NES Bomberman game by HudsonSoft, released in 1985. The objective of the game is to kill all the enemies, then find the hidden door under one of the walls. Each level also contains a hidden power-up that changes the rules of the game, e.g. more bombs, increased bomb radius, detonator, etc. Boom! uses CDFJ bank-switching, which uses the ARM processor in the Harmony cart as a co-processor. It has a few technical firsts for the 2600, e.g. multi-color grid kernel, single-pixel horizontal scrolling, 4-bit 8KHz digital music, and 112-pixel title screen logo.
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