Rising Thunder

Release Date calendar
August 10, 2015
Platform joystick
Windows
Game Type type
Unreleased
Max Players players
2
Overview

Rising Thunder was a free-to-play fighting game that used simplified controls, in contrast to most 2D Fighting Games which utilize motion or charge commands. This was to make the game more accessible while still being deep and balanced, being capable of standing up to years of high level competitive play. There were eight buttons in total which consist of three normals, three specials, an Overdrive/Super, and a throw. Each character had a listed fighting style and level of difficulty. Originally released in alpha state in 2015, the game closed following the acquisition of Radiant Entertainment by Riot Games. A freeware version of the game with available server source code, entitled Community Edition, was released in January 2018. The current build includes training mode, ranked match, and custom match. The game utilizes Tony Cannon's signature GGPO3 as a rollback netcode, making sure that matches are lagless. The game will also auto-detect frames per second. Rising Thunder currently supports native Windows controllers (Xbox 360/Xbox One) as well as PC-compatible arcade sticks. Rising Thunder uses an Elo rating system to determine skill rating and has a level-like system for ranking tiers. The matchmaker juggles the three factors being the players skill rating, location and time spent in queue. This will allow players to experience the best match possible.

Alternate Names

No information available

Cooperative

No

ESRB

Not Rated

Genres
Fighting
Publishers
Riot Games
Scroll to Top