3.5
Release Date calendar
August 15, 2015
Platform joystick
PICO-8
Game Type type
Released
Max Players players
1
Overview

Story: You have been drawn to a mysterious place, what secrets does it hold, and what will they mean for you? Help: When not carrying an item, you can examine things. If you're stuck, try examining signs and other objects. When you have explored far enough into the western temple, you can use the 'X' button. Review: Dusk Child is a game with the texture of something lost (found?) in another era, but its crunchiness makes an elegant veil for a mysterious and well-designed experience. Much of the storytelling is nested delicately in the environment and is a pleasure to discover—all I'll say is that you've been left behind by your people and must open a temple gate to follow them. Using only the arrow keys to move, jump and to duck into crawlspaces, Dusk Child is simple to play, but sophisticated—you're on your own to learn the rules of the world, from its protective mirrors to its forbidding obstacles. Each screen requires its own kind of meditative patience, but as you draw a mental map of the world in your mind you start to feel the slow burn of pride that comes with having solved it, having understood it end to end, sweeping out its moonlit corners.

Alternate Names

No information available

Wikipedia

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Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Adventure
Developers
Sophie Houlden
Publishers

No information available

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