LaunchBox Logo Back to Home Page
Illustration of Dusk Child

Dusk Child

Overview

Story: You have been drawn to a mysterious place, what secrets does it hold, and what will they mean for you?

Help: When not carrying an item, you can examine things. If you're stuck, try examining signs and other objects.

When you have explored far enough into the western temple, you can use the 'X' button.

Review:

Dusk Child is a game with the texture of something lost (found?) in another era, but its crunchiness makes an elegant veil for a mysterious and well-designed experience. Much of the storytelling is nested delicately in the environment and is a pleasure to discover—all I'll say is that you've been left behind by your people and must open a temple gate to follow them.

Using only the arrow keys to move, jump and to duck into crawlspaces, Dusk Child is simple to play, but sophisticated—you're on your own to learn the rules of the world, from its protective mirrors to its forbidding obstacles. Each screen requires its own kind of meditative patience, but as you draw a mental map of the world in your mind you start to feel the slow burn of pride that comes with having solved it, having understood it end to end, sweeping out its moonlit corners.

Developers
Sophie Houlden
Publishers
No information available
Platform
PICO-8
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Banner

Dusk Child - Banner (null) - 474x170
474 x 170

Cart - Front

Dusk Child - Cart - Front (null) - 160x205
160 x 205

Clear Logo

Dusk Child - Clear Logo (null) - 256x79
256 x 79

Screenshot - Game Title

Dusk Child - Screenshot - Game Title (null) - 157x130
157 x 130

Screenshot - Gameplay

Dusk Child - Screenshot - Gameplay (null) - 1280x720
1280 x 720