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Wild Gunman

Overview

The Wild Gunman arcade machine refers to two distinct chapters in Nintendo's history: a groundbreaking 1974 electro-mechanical projection game and a 1984 digital video game conversion.

A main projector would display live-action footage of a Western outlaw walking toward the screen. The player waited for the gunman’s eyes to flash, signalling the moment to draw and shoot from a tethered holster. If the player was fast enough, the cabinet instantly switched to a sub-projector showing a film reel of the cowboy falling backward. If they were too slow, a reel showing the player being "shot" played.

Developers
Nintendo
Publishers
Nintendo
Platform
Arcade
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Advertisement Flyer - Front

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Arcade - Cabinet

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United States -  1137 x 2160

Arcade - Circuit Board

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718 x 763

Arcade - Marquee

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Clear Logo

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