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Illustration of A1RL0CK

A1RL0CK

Overview

Your hands. They hit the reinforced metal. They're starting to hurt. There's nothing to do.

The safety lock is engaged.

A1RLOCK is a survival text adventure about a child and some voices. Also, a lot of proteins. If you are looking for the kind of game that goes: "This is what happened and this is what you must do", A1RLOCK is probably not for you as it has an in meda res approach and may as a result be obscure to many players until quite far into the playthrough.

A1RL0CK (PUNYJAM #3)

Written by Marco INNOCENTI

Tested by Andrew SCHULTZ , Gianluca GIRELLI and Garry FRANCIS.

★ UPDATES:

- Rel 1.0 : An entrant in PunyJam #3 games contest in March 2023 , which finished 2nd (ex-aequo) out of 8 entries overall.

- Rel 3.2 is the post-PunyJam#3 polished version with an added scoring system and a lot of vanilla systems in which to play , and we recommend you play this one. Check 'ReadMe.txt' for a full disclosure on what changed in the game.

★ INFOS:

- CONTENT WARNING : May contain scenes not suitable for all audiences, like physical violence and psychological torment.

- This game was programmed using Inform, which generates Z-code files that are also used by Infocom's range of text adventures.

- All versions are courtesy of Stefan VOGT and his incredible Puddle BuildTools. Other IF by the author can be found at AndromedaLegacy.com. Rovarsson was also pretty helpful in finding missing verbs and interactions.

- It uses the PunyInform libraries by Johan BERNTSSON and Fredrik RAMSBERG, and of course Inform6 by Graham NELSON (and a lot of other people).

Developers
Marco Innocenti
Publishers
No information available
Platform
Amstrad CPC
Genre
No information available
Alternate Names
  • Airlock
Wikipedia
No information available
Video
No information available

Media

Clear Logo

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United Kingdom -  422 x 73

Fanart - Box - Back

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United Kingdom -  768 x 1200

Fanart - Box - Front

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Europe -  770 x 1200

Screenshot - Game Title

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Screenshot - Gameplay

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