Written by Chris Sawyer and published by Oxford Data for the Memotech MTX in 1984. Qogo is a clone of Q*bert. It's an action game played from an isometric perspective where the player has to move his chubby character over all the blocks of a pyramid. The character moves by diagonally jumping from block to block. This causes the block to change colour and when they are all of the desired colour the level is completed. Starting at level 2 the player sometimes have to move over the same block multiple times to get the right colour. At the same time the player has to watch out for a ball that bounces around the pyramid. Making contact with it or jumping off the pyramid means the player will lose a life and the level will be restarted. The player will also come across bouncing whirlies that will give bonus points upon contact. The game is over when all four lives are lost.
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