3.6
Release Date calendar
1982
Platform joystick
MS-DOS
Game Type type
Released
Max Players players
1
Overview

The Wizard appears, floating nonchalantly in the air beside you. He grins sideways at you. The Wizard incants "Fantasize," but nothing happens. He shakes the wand. Nothing happens. With a slightly embarassed glance in your direction, he vanishes. EXPECT THE UNEXPECTED WHEN YOU TAKE ON ZORK II: THE WIZARD OF FROBOZZ. As you explore the subterranean realm of Zork, you'll continually be confronted with new surprises. Chief among these is the Wizard himself, who'll constantly endeavor to confound you with his capricious powers. But more than that, you'll face a challenge the likes of which you've never experienced before. Zork II: The Wizard of Frobozz is a text adventure, a sequel to the classic first Zork. Once again, the game is set in the Great Underground Empire, but this time the main goal is to face off against the titular Wizard. Like its predecessor, Zork II plays like any other text adventure: there are no graphics - only text - and the player types commands such as "lift cage" or "examine robot".

Alternate Names
  • Zork II: The Wizard of Frobozz
Cooperative

No

ESRB

Not Rated

Genres
Adventure
Developers
Infocom
Publishers
Infocom
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