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At the end of the 21st century a colossal object appeared around the orbit of Pluto and scientists named it "The Shard" because of the way it looked. The Shard emitted a deadly aura which changed and destroyed the essence of space and every life that came near it, and its destination was the planet Earth. Humanity wasn't able to change the course of the object and feared that a collision would destroy the planet; but instead of ramming Earth, the object landed in north-east Siberia. The joy over this surprising turn of events didn't last long: now called "the plague", the aura of the ship began to change the planet and everything on it. Several centuries have gone by since the Shard landed. The plague is still active and the human civilization, as it existed in the 21st century, is no more. Instead, the survivors have built five so-called MegaCities, in which they live behind layers of steel and cement, only leaving the safety to gather much needed resources from the surrounding lands. Everyone else that didn't die from the plague mutated and became stronger through it. They gained strange powers and abilities, and now call themselves the Tribes. Meanwhile, the humans are no longer alone on the planet: a third faction called "The Cult" has appeared. No one knows who those mysterious beings are, nor what they want; all that is known is that the Shard has something to do with it. WorldShift is a real-time strategy game with RPG elements. While the game features a story campaign that puts the player in the shoes of a human Lord Commander with pre-defined unit layouts and skill sets, the heart is the multiplayer-mode, featuring both Player-vs-Environment (= Coop) maps as well as Player-vs-Player-battles.
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No
T - Teen