A Reversi Player

Release Date calendar
March 1, 1986
Platform joystick
Commodore Amiga
Game Type type
Homebrew
Max Players players
2
Overview

A Reversi Player is a single player board game video game for Amiga OCS, created and published by Manuel Almudevar in March 1986 as freeware. You play WHITE. The mouse is used to select moves. Move the pointer onto the square on which you wish to play, and press the left button. The move is made when the button is released, so you can change your mind before letting go of the button by moving the pointer off the board. This can also be used to remove the red cursor box if you find it distracting. The Voice option tells you when it is your move - at higher levels moves can take several minutes. This program runs at a low priority, so you can run interactive tasks (eg. an editor) with good response time, while the program is "thinking". The board is displayed on a screen, not a window, so you can pull it down to reveal the workbench, or use the back/front gadgets. Moves are made by placing a white piece so that it outflanks one or more black pieces. One or more black pieces must lie between the new piece and another white piece, diagonally, horizontally, or vertically. Outflanking can occur in more than one direction. The outflanked pieces are flipped, and become white. A game ends when all positions are filled, or when neither side can move. The side with the most pieces on the board at the end of a game wins. It sometimes occurs that you do not have any legal moves. If this occurs, you must forfeit. (The program will not do this automatically for you - I find that I like to "stay" in the game, even if I cannot move!). Two commands are useful if you are learning to play. The "Moves" command shows you all of your allowed moves. The "Suggest" command suggests a good (not best) move. Level 5 is the hardest level. The program may take several minutes to move at this level. The level can be changed during the game. Since moves in the middle of the game take longer, you may wish to start and end a game at a high level, and reduce the level when moves are taking too long. The Voice "It is your move" statements are suppressed for levels 1 and 2, since it takes longer to say them than to move. The other helpful (?) statements remain. All menus are disabled while the Busy sign is up. Comments: The program is not fast, but plays a reasonable game. It does not always start off intelligently. The strongest point seems to be the endgame (so don't get too optimistic too early!). There is a slight randomization in its evaluation function, so it will not always make the same response to the same sequence of moves.

Alternate Names

No information available

Wikipedia

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Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Board Game
Developers
Manuel Almudevar
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