2d Labyrinth

Release Date calendar
January 13, 2011
Platform joystick
Sinclair ZX-81
Game Type type
Released
Max Players players
1
Overview

When the program starts up, you see a logo screen waiting for a key being pressed. Then you may choose your keyboard settings. The program uses scan codes instead of standard C functions, so that it recognises multiple keys pressed at the same time. It is easier to walk around edges this way, because the little man doesn't stop moving if you change the direction and you pressed the key for the new direction before releasing the old one. So, what's the game all about? Your man ("O") walks around in a labyrinth and tries to collect all those flashing crystals. Ok, sounds easy so far, but there are some ghosts spooking around - you should avoid contact if you don't want to lose a life! From time to time it's suddenly getting dark in the labyrinth, so that you can see only the nearest surrounding area. There are items to help you with the darkness hassle: there is a lamp (inverted "+") which enlarges the visible surrounding area, and you can switch on the light completely (inverted "*"). You see the number of lives, the collected items, and the current level in the status bar at the bottom. Have fun! Bernd

Alternate Names
  • "Laby" World World
Wikipedia

No information available

Video

No information available

Cooperative

No

ESRB

Not Rated

Genres
Puzzle
Developers
bbock
Publishers
bbock
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