Here is my three level demo for my Alex Kidd hack, Bubble Dragon in Paradise Island. It's been a fun side project for me to work on, enjoying the process of making new tilesets and artistic landscapes. Gameplay wise, my vision has been to create a game that focuses less on platforming and more outwitting enemies and fun item synergy. While at first I was not planning to release it, I thought that it would be a crime not to considering how friendly the community has been. I hope that you all enjoy! Special thanks go to Calindro for making KiddEd, and providing patches to help me when I had no-one else to turn to.
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