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Illustration of Karateka

Karateka

Overview

Karateka is a 1984 martial arts action game by Jordan Mechner, and was his first published game, created while attending Yale University. It was originally programmed for the Apple II, then widely ported. Along with Karate Champ (1984) and Yie-Ar Kung Fu (1985), Karateka established the basis of the modern fighting game.

The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a combination of a side-scrolling platform and fighting game elements similar to a beat 'em up. The player uses punches and kicks to defeat Akuma and his guards and make his way deeper into the fortress.

Developers
Jordan Mechner
Platform
Apple II
Alternate Names
No information available

Media

Box - Back

Karateka - Box - Back (North America) - 800x1085
North America -  800 x 1085

Box - Front

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North America -  800 x 1100

Clear Logo

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2454 x 468

Disc

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North America -  800 x 786

Fanart - Background

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1920 x 1080

Screenshot - Game Title

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560 x 384

Screenshot - Gameplay

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560 x 384