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Illustration of Doom 64: Unseen Evil

Doom 64: Unseen Evil

Overview

Doom 64: Unseen Evil is a mod for GZDoom that brings the atmosphere of Doom 64 to the worlds of Doom and Doom II. Everything is entirely overhauled: from the player and their weapons, to the halls and the demons that stalk them.

All of the demons that were absent from the original Doom 64 have finally emerged from the deepest pits of hell, including the unsettling Revenant and the sinister Arch-vile. If you're looking for a new challenge, the exclusive Redemption Denied difficulty will bring some of the crueler monster placements from PSX Doom into the vanilla Doom maps.

Proceed with caution; there are many evils yet unseen.

Unseen Evil fully supports the original Doom and Doom II levels, as well as any community mapset that uses the vanilla texture set. Any textures that are new or replaced by a community mapset are not taken into account by the Terraformer, which can make things a little screwy in terms of visuals. Select mapsets at your own discretion.

Doom 64: Unseen Evil requires GZDoom v4.12.2 (or higher) and a copy of Doom or Doom II.

Developers
DrPyspy
Platform
Windows
Alternate Names
No information available
Wikipedia
No information available

Media

Box - Front

Doom 64: Unseen Evil - Box - Front - 582x558
United States -  582 x 558

Clear Logo

Doom 64: Unseen Evil - Clear Logo - 451x294
North America -  451 x 294

Fanart - Background

Doom 64: Unseen Evil - Fanart - Background - 2560x1440
North America -  2560 x 1440

Screenshot - Gameplay

Doom 64: Unseen Evil - Screenshot - Gameplay - 1280x720
North America -  1280 x 720
Doom 64: Unseen Evil - Screenshot - Gameplay - 1280x720
North America -  1280 x 720
Doom 64: Unseen Evil - Screenshot - Gameplay - 1280x720
North America -  1280 x 720
Doom 64: Unseen Evil - Screenshot - Gameplay - 1280x720
North America -  1280 x 720