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Illustration of Tale of Evil

Tale of Evil

Overview

Tale of Evil is an unofficial sequel of "Tower Of Evil" for the Commodore Amiga.

The Story:

Once upon a time there was a little girl, her name was Olivia. Like all strange children, Olivia loved to play in the nearby cemetery. It was here that she met the witch's cat Schrodinger, who went to the cemetery not to play, but to collect magic components as the witch's assistant. As days passed, the witch watched the forming friendship with more and more jealously. One day, she came to a terrible decision. She decided to put them both six feet, under the ground. Since the witch was not Schrodinger's first owner, he already had experience with mad scientists and poison capsules, so he managed to avoid his death, but sadly the little girl had no luck. Like all cats, Schrodinger moved easy between the world of the living and the dead. As a guardian of the underworld, he decided to bring Olivia back to the world of the living by collecting the little girl's remains and memories, and if only in the form of a ghost, they would take revenge on the witch together.

Gameplay:

There are eight different terrains, each divided into 9 sections. The goal is to collect all the items on the map with Schrodinger (the cat), who cannot defend himself on his own. There are 6 objects in each area, when you have all 6 objects, you can go to the next through the portal (pentagram). Olivia comes to life by collecting the first 6 items. You can switch her to follow or stop with the fire button. She is not only able to shoot back at enemy creatures, but earthly projectiles don't affect her either, so Schrodinger can even hide behind her if necessary. She always attacks the closest monster to you. In case of injury, he can heal by catching the mice. They can get to the witch if they have already collected all 48 items. The witch can summon monsters, and even Olivia can't neutralize her magical fire, so we can't hide behind her.

Crystal balls are only part of the story.

Olivia can be controlled by a second player if she is already 'alive'. You can take control of her by pressing the fire button on the second joy port.

Since the game did not prove to be easy, a level-code system was subsequently built in. The code is made up of a sequence of 3 symbols, which can be entered in the menu using the joystick. If the code is correct, we hear a cat's meow and the cat's eyes turn green. During the game, the codes are displayed in the magic sphere associated with the given area.

Publishers
ITC Studio
Genre
Action
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Clear Logo

Tale of Evil - Clear Logo (World) - 940x252
World -  940 x 252

Fanart - Background

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World -  2560 x 1600

Fanart - Box - Front

Tale of Evil - Fanart - Box - Front (null) - 1417x1415
1417 x 1415

Screenshot - Game Title

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Screenshot - Gameplay

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