Overview
I thought I might be able to make a game out of my friction code. The result is maybe best described as an action version of Simon Says. This is a first version, showing all elements and very basic gameplay. Scoring, enemy collision detection etc. are missing.
- Developers
- Thomas Jentzsch
- Publishers
- No information available
- Platform
- Atari 2600
- Genre
- Puzzle
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available