Overview
Joystick0 left and right move your ship
joystick0 fire launches your bullet. (You can hold down the fire button if you want to.)
right difficulty sets the ship speed (default fast)
left difficulty sets the ooze drop rate (default easy)
You get three lives. They are shown graphically on the left side of the screen
You start the game with a ration of fuel. This is displayed on the right side of the screen.
As the game progresses, you will consume the fuel. The rate of consumption varies a small amount just to keep the cycle from being routine.
When your ship gets low on fuel, it will turn bright white. You have a few seconds before game over at this point.
When your fuel reaches a designated level, the fuel target will appear amidst the ooze. Hit it for a fresh tank of fuel + some smaller random amount of fuel.
If your ship contacts the ooze, all the ooze gets knocked back a bit and you lose a ship. Your next ship starts with a generous allocation of fuel to get you started again.
If you run out of fuel, the game ends no matter how many ships you may have remaining.
Every 4th time you hit the fuel target, you level up and the ooze is knocked back a lot farther than it is when you lose a ship, giving you a brief rest.
When the game ends, the background is changed and game action is frozen so you can note your score. Holding the trigger down for 1/2 second or so will restart the game.
Moving your joystick during the title screen reveals a blob thing I simply thought was cool and left it in the game.
- Developers
- Doug Dingus
- Publishers
- AtariAge
- Platform
- Atari 2600
- Genre
- Shooter
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available

