A Telengard style game. The working title is Paladin (as the only class available is a warrior/monk hybrid). You can move around the level, encounter a couple of monster types, and fight them. There are also up & down staircases that cannot be used at this time. Several other "special" locations/things will eventually make it into the game. Gameplay is fairly simple. Move around with the joystick. The number beneath your character is the number of hit points you have. When you encounter a monster, it will change to a menu. Move the stick left/right to scroll through the options. Fire to select. The options are FI - for fight (with weapons), CA - cast (I have not done anything with the spell system yet, so selecting this automatically destroys the monster), EV - evade (this will eventually depend on your stats vs monster stats & dice roll, but at the moment it is just 50/50). Your HP are also a menu option (fire does nothing). The Ln under the monster tells you what level it is. Combat is turn based.
No information available
No information available
No information available
No
No information available