Overview
Blue Label is a modified version of the game Guwange, developed eight years after the original game. Originally it was made for a Cave event (matsuri) in 2007. It has a large number of changes (detailed further below) to its gameplay, but overall has the same enemy placements with changed patterns, and a modified gameplay system.
Blue Label has some significant changes to core gameplay:
- Grazing bullets (walking near them) when shikigami is active increases your chain.
- Quick taps of A while holding autofire and having about 1000 gold will no longer cause additional gold to spawn.
- Bullets touched by Shikigami will slow down for their full duration, while they speed up in regular Guwange afterwards. Killing anything with Shikigami will cancel all slowed down bullets.
- You get a lot more gold in blue label
- Some enemies have additional “revenge bullets” added to their deaths (especially noticeable on S6 boss).
- Bombing will not stop your chain. Skulle meter stops being reduced at two skulls.
- Some patterns are harder on Blue label. Especially the first pattern of the S6 boss.
- The safespot on S4 boss (see 12:10 in regular 1CC above) does not work on Blue Label
- S5 boss will grow during the boss fight until he covers half the screen!
- Developers
- Cave
- Publishers
- Atlus
- Platform
- Arcade
- Genre
- Shooter
- Alternate Names
- Guwange Special Version
- Guwange MatsuriJapan
- Wikipedia
- https://shmups.wiki/library/Guwange