Overview
Double Trouble is a split-screen 1-player arcade game for the Apple II.
Double Trouble requires the player to look at and play two separate arcade games simultaneously on a split screen, as the same controls affect player movement on each side. After each game is lost (by losing three lives, with the exception being the final game), it is replaced with the next. After the first two games, sprites are reused in new contexts.
Game 1: This game starts out on the left side of the screen. The player must move a spaceship left and right while avoiding and shooting balloons appearing from above and asteroids appearing from below.
Game 2: This game starts out on the right side of the screen. The player must move a fist through a maze while trying to get unlit candles and avoiding matches and lit candles. The fist is affected by gravity. Unlit candles can be temporarily lit by matches and other lit candles.
Game 3: The player must keep a man on a moving platform while trying to catch balloons and boulders.
Game 4: The player must try to collect candles as a moth in an open space while avoiding fists.
Game 5: In this final game, the player has a short amount of time to use a spaceship to shoot the various objects that descend from above as a last chance to increase their score. The spaceship cannot be harmed; this game, and the game as a whole, ends when time runs out (or when the player loses their last life in the game on the other side of the screen).
- Developers
- John Besnard
- Publishers
- Bez
- Platform
- Apple II
- Genre
- Action
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available