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Illustration of Worlds at War: Conflict in the Cosmos

Worlds at War: Conflict in the Cosmos

Overview

Worlds at War: Conflict in the Cosmos is a 4x science fiction space navy combat simulation game along the lines of Reach for the Stars: The Conquest of the Galaxy. The player controls a fleet of space ships and bases, and proceeds to build ships, locate enemy bases, and take over the galaxy - or go down in defeat.

The game has an abstract board game style feel, but at higher difficulties adjacent regions can become more difficult to reach or even disconnected. Gameplay is always similar and in two dimensions, but the game setting can be selected as space or planetary seas for different difficulty levels and environment behavior.

Developers
Internecine
Platform
MS-DOS
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Back

Worlds at War: Conflict in the Cosmos - Box - Back (United Kingdom) - 583x800
United Kingdom -  583 x 800

Box - Front

Worlds at War: Conflict in the Cosmos - Box - Front (United Kingdom) - 577x800
United Kingdom -  577 x 800

Clear Logo

Worlds at War: Conflict in the Cosmos - Clear Logo (null) - 600x103
600 x 103

Screenshot - Gameplay

Worlds at War: Conflict in the Cosmos - Screenshot - Gameplay (null) - 640x480
640 x 480
Worlds at War: Conflict in the Cosmos - Screenshot - Gameplay (null) - 640x480
640 x 480