Overview
Worms Forever, according to its developer, features "around 4.2 billion" level variations, meaning that you'll no longer be short on new stages to play.
How this is implemented in the game is that before each match, you'll be able to generate a level and view a graphical preview of it onscreen. If you like what you see, you can obviously go ahead and start the match. But if not, you can simply go ahead and re-roll to see if you can find something else, more to your liking.
In addition to that, the seed for each stage is also visibly presented on the game's pause screen, so if you do happen to encounter a particular stage that you end up falling in love with, you can write it down and enter it over and over again to play it at your leisure.
As well as the procedural level generation, Issun has also introduced a bunch of other tweaks and modifications, including some that been taken from their previous Game Boy hack Worms Plus.
Here's the full list:
Procedurally Generated Levels
Graphical Preview of Level
Enterable Custom Seed
Pause Screen Displays Level Seed
New Title Screen
Consolidated and Reduced Splash Screens
Wind On/Off Option
Health/Team Number Cycle Faster
Weapon Drop – Next Worm Bugfix
These modifications from Worms Plus are also included:
Wind Gameplay Feature
Random Number Generator Bugfix and Improvement
Random Team Turn Order Improvement
Round Won Marker Improvement
A Problematic Soft-Lock Bugfix
Invisible Captain Bugfix
Next Turn Sprite Bugfix
Internal Tile Attribute Bugfix
- Developers
- Issun
- Publishers
- No information available
- Platform
- Nintendo Game Boy
- Genre
- Strategy
- Alternate Names
- No information available
- Wikipedia
- No information available




