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Illustration of Defender

Defender

Overview

SAM Defender was programmed back in the summer of 1998. The project took about four months from start to finish. The initial goal was to write an accurate version of the Williams classic for the SAM.

The SAM version contains faithful reproductions of the original arcade machine graphics, even down to the planet surface which is almost a pixel-by-pixel reproduction of the original. The original arcade machine has a slightly taller vertical screen resolution, so the SAM landscape is 'squashed' a little. However, the contours remain exact.

The font used in the SAM version is an exact reproduction of the original, as are the pulsing palette colours. However, some colour resolution was lost due to the original having a palette of 256 colours opposed to the SAM's 128. The movement and actions of the various enemies are also faithful to the original, as is the overall game speed.

This game was due to be published by Persona but was ultimately released as freeware.

An updated version was released by the author Chris Pile in 2007 with various improvements and without the Persona logo from the 1998 version.

Developers
Chris Pile
Publishers
No information available
Platform
SAM Coupé
Genre
Shooter
Alternate Names
  • Sam Defender
Wikipedia
No information available

Media

Cart - Front

Defender - Cart - Front (null) - 267x281
267 x 281

Clear Logo

Defender - Clear Logo (null) - 398x76
398 x 76

Fanart - Box - Front

Defender - Fanart - Box - Front (World) - 453x622
World -  453 x 622

Screenshot - Game Title

Defender - Screenshot - Game Title (null) - 318x281
318 x 281

Screenshot - Gameplay

Defender - Screenshot - Gameplay (null) - 337x281
337 x 281