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Illustration of Ca$hflow for Kids at Home

Ca$hflow for Kids at Home

Overview

This educational game is based on the board game Cashflow for Kids. It is aimed at teaching children the basics of finance and passive income. It is divided into three age levels: years 5-7, 8-10, and 11-14. Up to 5 people can play in hot seat mode.

In the game for 5-7-year-olds, the player needs to grow carrots in their garden and feed bunnies. The more carrots and carrot seeds (symbolizing passive income) the player has, the more bunnies they can invite to stay. Sometimes a nasty skunk will try to steal carrots, and the player will need to lead it away in a mini-game. When the player has more growing carrot seeds than bunnies, they win the game.

The game for 8-10-year-old kids simulates a situation where kids work and get a salary, buy stocks and start their small businesses to get passive income. Once the monthly cashflow exceeds monthly expenses, the player wins. This mode features a more advanced financial sheet with an income statement, balances, and liabilities. The version for 11-14 is basically the same, but there are more variables and opportunities in the game, for one, players can buy real estate for let.

Developers
RoganStreet
Platform
Windows
Alternate Names
  • Cashflow for Kids at Home
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