Overview
Constructing a maze is a common task in video game design. The simplest approach is to define a fixed maze layout by assigning a specific character to each screen position; however, this means the player always faces the same maze and quickly learns it by heart.
To avoid this issue, the program can be designed to generate a unique maze each time it is run.
Another drawback—particularly relevant to small computers—is the limited screen space available for displaying the maze. The program presented here overcomes this limitation, making the game as engaging as possible.
Published in the Italian type-in book "20 Programmi per Commodore 64".
- Developers
- Franco Arcieri
- Publishers
- Armando Curcio Editore
- Platform
- Commodore 64
- Genre
- Action
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available




