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Illustration of AntiC

AntiC

Overview

AntiC is a puzzle game built around the idea of reducing complexity rather than creating it. The name is derived from “Anti Chaos” and reflects the game’s goal of bringing order to a grid of differently colored squares by transforming them into a single uniform color.

The game presents the player with a grid of squares, each colored red, blue, or green. Squares are connected to neighboring squares by directional arrows that determine how color changes propagate across the grid. When the player selects a square, its color changes and is sent to adjacent squares, triggering a recalculation of colors throughout the grid according to fixed rules.

The objective is to turn the entire grid into one color, regardless of which color it is, using as few moves as possible. The shareware version includes six different grid layouts, each with thirty-five starting configurations. The game tracks the player’s best solutions for each configuration in a Hall of Fame display.

Platform
MS-DOS
Genre
Puzzle
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Screenshot - Game Title

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Screenshot - Gameplay

AntiC - Screenshot - Gameplay (null) - 640x350
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