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Illustration of The Escape of Embroilment

The Escape of Embroilment

Overview

If you've been successful suppressing the aggressive hostilities of the abundant variety of pesty critters in the previous Adventures, you probably feel you're ready to face the ultimate challenge. If so, let's hope your intuition serves you well because you may have finally met your match.

Enter the funhouse called Embroilment where your survival skills will be put to an exorbitant test of endurance. Since the unusual old building was abandoned years ago, its initial appearance may not be aesthetically overwhelming. But the funhouse's exterior is not the characteristic that is intended to captivate your interest. On the other hand, a startling sensation is stimulated as you walk through the front door and into its first room. Your primary objective, besides surviving, of course, is to find your way from one end to the other and escape by finding the one and only exit. However, doing so will require extensive exploration since, like most funhouses, the place has a wide assortment of distinguishably unique locations.

You're certain to approach insanity as you fumble through the rooms of mirrors, and revolving rooms will have your head spinning to find a way out. Outrageous danger lurks inside some quarters while others will relieve a little of the tension by providing some fun and games. But the amusement is only temporary, as it's back to traveling the narrow passages and spooky staircases, uncertain of what awaits you around the corner. But don't hesitate. Your journey must encompass each and every room if you are ever to depart the funhouse.

Of course, the excitement really starts to mount as Embroilment's ghosts begin to appear. There are many lurking in the old funhouse, each bearing a personality and characteristics all its own. You will encounter ghosts that will steal and hide your most valuable possessions. On the other hand, some appear to be rather generous and will leave you presents. But beware of such gifts since deceit is a common characteristic among them all. To overcome the threat of

the exhausting spirits, you will have to learn their true colors and only experience can assist you.

Perhaps the most annoying trait of all the ghouls is their ability to slime you. This is not at all a pleasant experience and the constant threat of it will soon have you afraid to turn the next corner. Obviously, the termination of every one of these horrid fiends is essential, if you are ever to depart the funhouse. So, not to leave you defenseless in your mission, you have been equipped with an official Super Ammo Ghostblaster, the deluxe five-setting model, which includes a setting for every type of ghost in existence. A power disk, power orb and power pack -all beneficial ammunition -are also at your disposal.

If you are lucky enough to survive the treacherous funhouse and escape alive, your success will be determined by the score you are able to accumulate. Points will be received for eliminating the ghosts that dwell within. Needless to say, without this accomplishment you are destined to remain within the confines of Embroilment indefinitely.

Additional points can be racked up in the Comterm Six gameroom. If able to locate it, you '11 find three video games: Ralfo Chess, Shark Attack and Global Thermonuclear War that will all be prepared to match your wits. To play Thermonuclear War, use the four arrow keys to blow holes in the force field and destroy the enemy outposts ($). You have five missiles, which start at the bottom of the screen and accelerate on the way up.

In Shark Attack, you are the tenderheart (t) in a pool of sharks (s). Use the four arrow keys to ram the sharks into the buoys (*). Beware -the pace gets faster as the game progresses. Sorry, but you'll have to figure out how to defeat Ralfo Chess on your own.

Now don't say you weren't warned about Embroilment, but I hope you haven't been chased away either. Go ahead, take the challenge. You'll find that the excitement will eventually outweigh the risks.

The Escape of Embroilment consists of 34 different locations and includes a vocabulary of approximately 64 words. A word parser is used for added speed and versatility during game play.

Developers
Jon Blow
Publishers
Falsoft
Alternate Names
No information available
Wikipedia
No information available
Video
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Media

Box - Front

The Escape of Embroilment - Box - Front (World) - 520x800
World -  520 x 800