Overview
Baroll is a puzzle game in which the player manages the movement of rolling barrels across structured playfields. Each level defines one or more barrel sources and one or more destinations, establishing the objective of delivering a required number of barrels to their correct endpoints.
The game presents a series of timed puzzle levels viewed from a top-down perspective. Barrels are released automatically from source points and travel along connected path segments. The player interacts by rearranging movable path pieces using the mouse, redirecting barrels toward valid destinations. Timing penalties apply when swapping pieces, and barrels can be destroyed if they collide or fall off paths, affecting the player’s score. Points are awarded based on the distance a barrel travels before reaching a destination, with escalating values for longer routes. Progression is structured around level sets with defined restart points.
- Developers
- Robin Burrows
- Publishers
- No information available
- Platform
- MS-DOS
- Genre
- Puzzle
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available


