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Illustration of Baron Von Evil's Mansion

Baron Von Evil's Mansion

Overview

Baron Von Evil’s Mansion is a pseudo-3D maze game played from a first-person perspective. The game world is structured as a grid-based maze representing the interior of a mansion. The player moves one tile at a time, turning and advancing in the four cardinal directions. The main view renders a forward-facing corridor using ASCII characters to depict walls, passages, and objects, creating a three-dimensional illusion.

As the player explores the maze, they encounter various interactive tiles representing items, obstacles, and hostile entities. Encounters are resolved when the player enters a tile, with game logic determining outcomes such as collecting items, triggering effects, or engaging with enemies. A minimap displays explored areas of the maze, assisting navigation. Gameplay focuses on exploration, spatial awareness, and managing encounters within the maze environment.

Developers
Ben McLean
Publishers
No information available
Platform
MS-DOS
Genre
Puzzle
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Screenshot - Gameplay

Baron Von Evil's Mansion - Screenshot - Gameplay (World) - 640x400
World -  640 x 400