Overview
Baron Von Evil’s Mansion is a pseudo-3D maze game played from a first-person perspective. The game world is structured as a grid-based maze representing the interior of a mansion. The player moves one tile at a time, turning and advancing in the four cardinal directions. The main view renders a forward-facing corridor using ASCII characters to depict walls, passages, and objects, creating a three-dimensional illusion.
As the player explores the maze, they encounter various interactive tiles representing items, obstacles, and hostile entities. Encounters are resolved when the player enters a tile, with game logic determining outcomes such as collecting items, triggering effects, or engaging with enemies. A minimap displays explored areas of the maze, assisting navigation. Gameplay focuses on exploration, spatial awareness, and managing encounters within the maze environment.
- Developers
- Ben McLean
- Publishers
- No information available
- Platform
- MS-DOS
- Genre
- Puzzle
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available

