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Illustration of BattleStar (1994)

BattleStar (1994)

Overview

BattleStar is an asteroids-like arcade game centered on multi-directional shooting mechanics viewed from a top-down perspective. The player controls a spacecraft that operates using inertial physics; the craft must be rotated on its axis to change heading, and thrust must be applied to generate momentum for movement. The primary method of interaction is a forward-mounted projectile weapon used to intercept and destroy oncoming targets within a starfield.

The screen functions as a field of combat where the player must manage speed and direction to avoid collisions while tracking multiple enemies. Defensive play involves utilizing the ship's mobility to evade fire or environmental hazards. Success is measured by the accumulation of points through target destruction, while ship integrity or lives are lost upon impact with hostiles or debris. Navigation requires the player to balance the application of thrust with the ship's rotation to maintain control during high-speed exchanges.

Platform
MS-DOS
Genre
Shooter
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Fanart - Box - Front

BattleStar (1994) - Fanart - Box - Front (World) - 536x645
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Screenshot - Game Title

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Screenshot - Gameplay

BattleStar (1994) - Screenshot - Gameplay (null) - 640x480
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