Overview
The Terasology project was born from a Minecraft-inspired tech demo in 2011. Over the years it has been a playground for different kinds of technical experiments and proof of concepts. The community strives to make Terasology a stable platform for various types of gameplay settings in a voxel world.
- Developers
- Benjamin Glatzel
- Publishers
- No information available
- Platform
- Windows
- Genre
- Sandbox
- Alternate Names
- No information available
- Wikipedia
- No information available



