Overview
The 7th Sword of Mendor was an ambitious RPG project from the Hungarian team Amnesty Design, pitched as a graphically detailed, story-driven experience. The game was set in a high fantasy world with two islands, one protected by seven mystical swords. During a grand banquet, these swords were stolen, triggering a quest to recover them before catastrophe hits the land. The game featured a party of six characters, each with distinct strengths and weaknesses, and a menu-driven combat system. Despite several years in development, the game was never fully released and vanished following the demise of its publisher.
- Developers
- Thalamus
- Publishers
- Grandslam
- Platform
- MS-DOS
- Genre
- Role-Playing
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available



