Overview
OldUnreal took over maintenance of the Unreal Tournament code base after reaching an agreement with Epic Games in 2019.
Our patches fix hundreds of stability, security and performance problems in the game client, the server, and in Unreal Editor. They also add support for modern platforms and operating systems (such as macOS Catalina), and add new 3d renderers, audio drivers and minor features (such as raw input and high-resolution font/GUI scaling) to better leverage the capabilities of modern gaming systems.
Features:
Besides fixing hundreds of bugs, the OldUnreal UT patches also add features such as:
* Raw input support and full mouse smoothing control
* OldUnreal's latest OpenGL 4-based 3d renderer (XOpenGLDrv)
* OldUnreal's latest OpenAL-based audio driver (ALAudio)
* Han's latest FMOD-based audio driver (Cluster)
* SDL2-based window management for the Linux and macOS clients
* The latest Demo Manager
* Unreal 227's Unreal Editor 2.2 (with some UT-specific enhancements)
* PNG support for screenshots
* Scaling control for in-game fonts and the game menu
* UTF-8 support for game ini, int, and log files
* Faster server downloads (even without redirect servers)
* Mouse wheel scrolling support for the game menu
* High-DPI awareness for the game and Unreal Editor
* Updated versions of Chris Dohnal's UTGLR OpenGLDrv and D3D9Drv renderers



