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Illustration of palomino

palomino

Overview

The playfield is continuously scanned by a vertical beam, that periodically deposits cells in the playfield.

The player has to arrange these cells to form the pattern shown on the top of the screen.

To form the patterns, the player controls a cursor that can pick up and release the cells on the playfield.

When the vertical beam meets a pattern, it removes the cells that form the pattern from the playfield, and the player scores points.

Each pattern has to be composed eight times before the timer, represented by the bar on the top left of the screen, expires.

When eight patterns have been cleared, the player will enter Bonus Mode, during which the player will have to form as many square-shaped patterns as possible to score points.

During Bonus Mode, it is possible to create vertical rectangles to score twice the points for every square following the first

Developers
Simone Serra
Publishers
Simone Serra
Platform
Atari 2600
Genre
Puzzle
Alternate Names
No information available
Wikipedia
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Video
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Media