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Illustration of The 3D Maze in 3D

The 3D Maze in 3D

Overview

This an original puzzle game and so has an original game design and original graphics.

A Standout technical feature of this game is that it is the first master system game where you can move in 3D space (meaning it moves in the three "X,Y,Z axes") and simultaneously the graphics are in 3D (in the sense that it is 3D graphics on a 2D screen-not with the 3D master system glasses). This game is about a 3D maze, designed with the goal to improve your memory, that has 3D graphics, where the maze is composed of MULTIPLE different floors of mazes stacked vertically on top of each other. So a SINGLE level is a 3D maze (where the movement in that plane of the floor is two dimensional since you can only go forward ,left or right similar to something like Doom(the original version)-Doom is 3D graphics but the movement is in a single 2D plane). In addition to moving in a 2D plane in this master system game you can move in the "Z axis" or "height axis" by going upstairs so in this master system game you can move in 3D space (meaning it moves in the three "X,Y,Z axes") and simultaneously the graphics are in 3D (in the sense that it is 3D graphics on a 2D screen-not with the 3D master system glasses). See the graphical images on the second page explaining the structure of the maze with an example maze. This master system game is unique because it does something technically new for a master system game because it is a maze game with 3D graphics where the player can move in 3D space (using all three "X,Y,Z axes")-since it is composed of MULTIPLE floors . Doom only moves in a 2D plane (i.e. it doesn’t use the “Z axis” or the “height axis”) so it does something Doom doesn’t.

The maze is a 3D multi-layered tree type maze and one way in the sense that is does not allow going backwards; interestingly some ancients labyrinths or mazes had mechanisms to prevent easy backtracking making them more challenging. The game is a puzzle/memory game designed to improve your memory. The goal of the game is to memorise the map (given as text at start) within the time limit and without some memory aid and there are 19 steps in the map to memorise. If you take a wrong turn then you will enter a part of the maze where you will get bitten by a poisonous snake and it is game over. If you enter a correct step, to navigate the maze correctly, then you reach further on into the maze. All the parts of the maze where you can make the decision to go one of four ways are built to look the same or similar. Of course you can just write down the steps but that is not the point of the game. Practically every time a new game is started you will get a new maze (there are over 1 billion unique mazes so getting the same maze again is quite unlikely so there is lots of replay value). You may need to think or learn of a memory technique that helps you remember the 19 steps in the given time for every game. So this game is a way to improve your memory by learning a list of 19 new directions each time, using a memory technique of your choice, this is equivalent to learning a sequence of 19 random numbers, in a time limit, since each direction can be encoded as some integer. The controls are given in the game at top of the screen. The game is won when you reach the end of the maze after walking all the correct steps correctly.

Developers
Ray Tube Games
Publishers
SMS Power!
Alternate Names
No information available
Wikipedia
No information available

Media

Clear Logo

The 3D Maze in 3D - Clear Logo (World) - 1050x100
World -  1050 x 100

Screenshot - Game Title

The 3D Maze in 3D - Screenshot - Game Title (World) - 256x192
World -  256 x 192

Screenshot - Gameplay

The 3D Maze in 3D - Screenshot - Gameplay (World) - 256x192
World -  256 x 192