Overview
An educational game for learning the multiplication tables. At the start, the player can choose between learning or playing. In the learning mode, two numbers are entered, which the computer multiplies and displays the result along with a graphical representation of the number of keys. During the game, you must hurry with your answers before the crocodile catches up with you. Every wrong answer speeds up the crocodile, and every correct answer lowers the bar on which the key lies. Once two keys have been collected, the crocodile shrinks and a new game begins, in which a flying bird creates a hole and the player must hit it with a projectile. With each pass, the bird descends, and if the player fails to hit the crocodile, a collision with a protruding object will restart the stage.
- Developers
- Anatolij Veliczutin
- Publishers
- No information available
- Platform
- Sinclair ZX Spectrum
- Genre
- Education
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available




