Overview
The game is similar to traditional noughts and crosses, but is played on four 4×4 grids arranged horizontally. To win, a player must place four of their symbols on four squares in a vertical, horizontal or diagonal line, either on a single grid or evenly distributed across all four grids. This gives a total of 76 possible ways to win.
An early game from Scott Adams (who went on to develop several text adventure games such as Adventureland, The Count, the Questprobe series, etc.)
- Developers
- Scott Adams
- Publishers
- Creative Computing
- Platform
- Tandy TRS-80
- Genre
- Strategy
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available

