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Illustration of Donkey.GG

Donkey.GG

Overview

This game is inspired by (or is a remake of) Donkey.BAS which came with the first MS-DOS versions.

The first level reproduces the color theme from the original, DONKEY.BAS. But as soon as the second level, the SMS color capabilities are better used. The game is coded to use the Flash memory (if detected) or normal battery-backed SRAM to save scores, as well as the availability of the two extra modes to unlock. For instance, scoring above 100 unlocks the 3-lane mode. In this new mode, the game is also faster right from the start. Beating level 16 unlocks the laneless mode, where the car and the obstacles can be anywhere instead of being lane-centered. Playing this with a controller is quite a challenge. A Paddle is almost required here!

Developers
raphnet
Publishers
raphnet
Genre
Racing
Alternate Names
No information available
Wikipedia
No information available
Video
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Media