Overview
The player’s task is to guide the wall, which is constantly being built, to the designated line whilst avoiding all obstacles visible on the screen. Upon reaching the end, the level number increases and the player enters the starting distance for the new wall in pixels. In this way, the player must plan the construction of subsequent walls to achieve the highest possible level and the highest possible score.
- Developers
- Philip Laflin
- Publishers
- ECC Publications
- Platform
- Sinclair ZX Spectrum
- Genre
- Action
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available



