Overview
The game involves collecting face-up dice with values from 1 to 6, and the player’s aim is to beat the computer by scoring more points. Before starting the game, the player can choose from various modes. The first three involve scoring a specific number of points, whilst the ‘Enduro’ mode is a major match against the CPU, in which you must play as many as 5 full rounds, with the points scored in each round being added together. In this version, the scoring rules have been slightly altered: if a player takes a 3-point die, the other player, upon taking a die of the same value, receives 7 points instead of 3. This approach forces players to devise a completely new strategy for competing against the CPU. In each new game, the dice are arranged in the shape of a three-dimensional tetrahedron, and their values are generated at random, ensuring that no two games are ever the same. The game is played in alternating turns, and it is always the player who begins. After taking a die, its value is added to the score, and the computer then takes its turn. The game ends when all the dice have been taken, and the winner is the player who achieves the required or highest number of points.
- Developers
- Krzysztof Szulim
- Publishers
- No information available
- Platform
- Sinclair ZX Spectrum
- Alternate Names
- No information available
- Wikipedia
- No information available



