Overview
A native static recompilation of Resident Evil Gaiden (Game Boy Color, 2001) for modern PC and Android platforms, built in C/C++ with hardware-accelerated SDL2, OpenGLES 3, and Dear ImGui.
Running directly on native hardware without CPU emulation overhead, this project modernizes the classic maritime survival horror experience with True Widescreen, Dynamic 2D Flashlight Lighting, Atmospheric Horror Shaders, Touch Controls, and an HD Texture Pack Engine.
- Developers
- Sergio Manzur
- Publishers
- No information available
- Platform
- Windows
- Genre
- Horror
- Alternate Names
- No information available
- Wikipedia
- No information available
- Video
- No information available
