LaunchBox Logo Back to Home Page
Illustration of Beyond Wolfenstein 2: Special Edition

Beyond Wolfenstein 2: Special Edition

Overview

Beyond Wolfenstein 2 SE (Special Edition) is a mod for registered Wolfenstein 3D, made by Nate Smith. It was released on November 30, 1999.

It featured many coding changes for a mod made before the 21st century, including numerous new weapons with separate ammo, changed difficulties (HP) for guards and colored floors that evoked an outside atmosphere.

Many new texture tiles were also added, with some anticipating (though unimplemented) textured floors and ceilings. Armor was also added along with a backpack, an end level object and some guards dropping their respective weapons rather than clips in addition to blood.

Several episodes were playable, but ultimately only the first three episodes can be seen as being complete. The first two episodes are very much in style with classic Wolfenstein 3D and the general layout of Beyond Wolfenstein and Beyond Wolfenstein 2. Episode 3, on the other hand, utilizes a primitive (by modern standards) though evocative outside atmosphere, complete with shrubs, trees, cannons and blackened floor and ceiling.

Developers
Nate Smith
Publishers
No information available
Platform
MS-DOS
Genre
Shooter
Alternate Names
  • Beyond Wolfenstein 2 SE
Wikipedia
No information available
Video
No information available

Media

Screenshot - Game Title

Beyond Wolfenstein 2: Special Edition - Screenshot - Game Title (null) - 320x200
320 x 200