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Illustration of The Snowman

The Snowman

Overview

In this festive adventure, based on the 1984 ZX Spectrum game—originally inspired by Raymond Briggs’ book, your goal is to build and protect a Snowman across four increasingly tricky stages. In Stage One, you’ll collect six pieces of snow, earning points as you drop each into place. Watch out for gas flames—they’ll melt your snow unless you’ve grabbed an Ice Lolly, which temporarily lets you freeze flames and rack up bonus points. Flashing Christmas items like Crackers, Presents, and Trees offer extra rewards, while food like Turkey and Christmas Pudding replenishes your energy.

Stages Two and Three involve gathering the Snowman’s accessories—from scarf and smile to trousers and torch—while dodging Sleep Monsters that try to knock you out. Alarm Clocks help neutralize them, just like Ice Lollies do with flames. In Stage Four, you’ll collect Ice Cubes to stop your Snowman from melting, once again avoiding gas flames. Flashing objects and food continue to boost your score and stamina throughout. Complete all four stages, and you’ll unlock a fresh new layout for the next part of the game.

The game offers display options including full colour or classic Spectrum palette, optional scanlines, and a choice between fullscreen or windowed mode.

Developers
Richard Langford
Platform
Windows
Genre
Platform
Alternate Names
No information available
Wikipedia
No information available
Video
No information available

Media

Box - Front

The Snowman - Box - Front (World) - 1535x2173
World -  1535 x 2173

Clear Logo

The Snowman - Clear Logo (World) - 868x292
World -  868 x 292

Screenshot - Game Title

The Snowman - Screenshot - Game Title (World) - 1920x1080
World -  1920 x 1080

Screenshot - Gameplay

The Snowman - Screenshot - Gameplay (World) - 1856x1080
World -  1856 x 1080
The Snowman - Screenshot - Gameplay (World) - 1856x1080
World -  1856 x 1080
The Snowman - Screenshot - Gameplay (World) - 1856x1080
World -  1856 x 1080