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Illustration of Truxton Pinball

Truxton Pinball

Overview

Truxton Pinball is an original game released in 2006 for Future Pinball. It is based on the vertically scrolling shooter game Truxton 2 (Toaplan, 1992). In addition to the artwork and sound of Truxton 2 being used for this table, the gameplay itself is also influenced by 2D shoot-em-ups.

The main goal is to beat the big end-of-level boss, depicted on the plastic above the bumpers. To get that far, you first have to beat some sub-bosses, and this is done by dropping the targets on the right side of the playfield. This will light locks on the left side, and once the third ball is in the lock, the multiball boss fight will start. You harm the boss by hitting the bumpers, but only while more than one ball is in play. The top bumper does the main damage, so this is the key do beating the boss, and this is also typically the most-scoring target in regular play.

Two other regular shoot-em-up features are also important in this game: smartbombs and power-ups. Lit bombs means the kickback in the left outlane is lit, and unless the machine is set to hard, you can have up to three of these stored. You light bombs by completing the top rollovers. The center targets are for collecting power-ups. There are three types, color-coded: red, blue and green. You collect a power-up when all three lights of the same color are lit, and this will light all features of the same color on the playfield. The lit features score much more than when in the basic state, and this way you choose which set of features to light (only one can be lit at a time, as you can only have one of the three powerup types).

Developers
Propst Pinball
Publishers
No information available
Platform
Pinball
Genre
Pinball
Alternate Names
No information available
Wikipedia
No information available
Video
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Media

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Arcade - Marquee

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Screenshot - Gameplay

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